If the former was largely about continuity, witness the breast of the rest and no bra can handle the boobs Capcom made.
Unless stated, all screens are from the arcade.
Once again, here comes a definition!
TWW - The World Warrior
CE - Champion Edition
HF - Hyper Fighting
TNC - The New Challengers
SSF2TR - Super Street Fighter II: Turbo Revival
SSF2THDR - Super Street Fighter II Turbo: HD Remix
Ryu and Hyper Fighting's arcade flyer is engulfed in fire.
Why are fists so hot?
This in no way represents a 'new' move as unlike say Chunners and Dhalsim, moveset remained identical to CE.
He couldn't incinerate peeps with a new fireball until TNC and lest we remember, Ken realised burning ambition with a modified dragon punch in the same update.
Can they hide behind 'dramatic effect'?
Not really.
Ken defeated in TNC brings a tear (of laughter) to my eye.
Red blood is obviously boring. Is he now some kind of fucking alien?
Hyper Street Fighter II: The Anniversary Edition (not to be confused with The Anniversary Collection in 2004), was brought to commemorative the franchise's fifteenth year.
Note the writing is appropriately stylised on Street Fighter, and not SF II.
Before officially becoming the final arcade update in 2004, it was originally released on PS2 in 2003.
With or without a calculator - this is ABSOLUTE BOLLOCKS!
The original abomination offended amusement centres in 1987 so unless I'm tripping my fucking tits off, this should have come out in 2002.
No entity has the power to alter history, not even Capcom.
Surely things can't get worse?
Err... over to boss quotes in SSF2TR on GBA.
Summing up:
Vega nicks Balrog's (before mistake was rectified) quote;
Balrog nicks M. Bison's quote; and
M. Bison nicks Vega's quote.
Oh yeah, Vega made Balrog's spiel his own by adding 'still' and ends with ! instead of .
This ! also marks the end of M. Bison's steal.
Aside from grammatical changes, how the FUCK did this escape attention?
Sagat did manage to retain one of his original quotes.
One right doesn't correct three wrongs and somehow makes it worse.
Super Turbo saw the debut of Akuma who is only fought in the event of a pretty faultless 1P performance. If conditions were satisfied, he'd famously beat the ever-loving shit out of Bison before attempting to do the same with you.
He was tough, but beatable...
What happens to Bison after Round 1?
WHAT THE..?
Of course you'd expect the unconscious and/or 'corpse' to magically shift several feet to the left.
It's no different in Hyper.
Before breakfast, dinner, tea, dessert and supper, admire the genius of more oversight.
This is how the modified intro for TWW in Street Fighter Collection 2 on PS1/Saturn pans out.
Any asshole with half a dick will confirm these portraits didn't feature until 1992 in CE/HF.
HA HA HA! That's fantastic.
For some reason, they also changed subtitle writing.
Now grab a glass, fill it with something strong and drink, just... drink, but not too much.
Get yer' clocks out because we're back in the U.S.S.R.
As did Amiga and Spectrum 128K respectively.
But not SNES.
Why?
At 23:45 or 11:45, or 21:00 or 09:00 - they beg to differ.
In TNC/Super Turbo, as you were.
Consistency remains on SNES.
For the following ports of Super Turbo, time is identical to arcade.
Backbone and SSF2THDR could've done what they wanted but no, they stuck fast.
Oh shit man, what's this in TNC?
However, the Mega Drive really fucked things up.
Who can say why they felt the need to adjust the hands of time.
I can't believe for a second it was done on purpose and just one of those unexplainable mysteries.
Is that it? That'd be (cough), telling.
On making your day, week, month and year - don't mention it.
Unless stated, all screens are from the arcade.
Once again, here comes a definition!
TWW - The World Warrior
CE - Champion Edition
HF - Hyper Fighting
TNC - The New Challengers
SSF2TR - Super Street Fighter II: Turbo Revival
SSF2THDR - Super Street Fighter II Turbo: HD Remix
Ryu and Hyper Fighting's arcade flyer is engulfed in fire.
Why are fists so hot?
This in no way represents a 'new' move as unlike say Chunners and Dhalsim, moveset remained identical to CE.
He couldn't incinerate peeps with a new fireball until TNC and lest we remember, Ken realised burning ambition with a modified dragon punch in the same update.
Can they hide behind 'dramatic effect'?
Not really.
Ken defeated in TNC brings a tear (of laughter) to my eye.
Red blood is obviously boring. Is he now some kind of fucking alien?
Hyper Street Fighter II: The Anniversary Edition (not to be confused with The Anniversary Collection in 2004), was brought to commemorative the franchise's fifteenth year.
Note the writing is appropriately stylised on Street Fighter, and not SF II.
Before officially becoming the final arcade update in 2004, it was originally released on PS2 in 2003.
With or without a calculator - this is ABSOLUTE BOLLOCKS!
The original abomination offended amusement centres in 1987 so unless I'm tripping my fucking tits off, this should have come out in 2002.
No entity has the power to alter history, not even Capcom.
Surely things can't get worse?
Err... over to boss quotes in SSF2TR on GBA.
Summing up:
Vega nicks Balrog's (before mistake was rectified) quote;
Balrog nicks M. Bison's quote; and
M. Bison nicks Vega's quote.
Oh yeah, Vega made Balrog's spiel his own by adding 'still' and ends with ! instead of .
This ! also marks the end of M. Bison's steal.
Aside from grammatical changes, how the FUCK did this escape attention?
Sagat did manage to retain one of his original quotes.
One right doesn't correct three wrongs and somehow makes it worse.
Super Turbo saw the debut of Akuma who is only fought in the event of a pretty faultless 1P performance. If conditions were satisfied, he'd famously beat the ever-loving shit out of Bison before attempting to do the same with you.
He was tough, but beatable...
What happens to Bison after Round 1?
Of course you'd expect the unconscious and/or 'corpse' to magically shift several feet to the left.
It's no different in Hyper.
Before breakfast, dinner, tea, dessert and supper, admire the genius of more oversight.
This is how the modified intro for TWW in Street Fighter Collection 2 on PS1/Saturn pans out.
HA HA HA! That's fantastic.
For some reason, they also changed subtitle writing.
Now grab a glass, fill it with something strong and drink, just... drink, but not too much.
Get yer' clocks out because we're back in the U.S.S.R.
TWW reads approximately 18:55 or 06:55 local time. |
But not SNES.
23:45 or 11:45 or 21:00 or 09:00? |
No change in CE/HF. |
Champion Edition (PC Engine) |
Special Champion Edition (Mega Drive) |
Turbo (SNES) |
Consistency remains on SNES.
For the following ports of Super Turbo, time is identical to arcade.
Dreamcast |
3DO |
Oh shit man, what's this in TNC?
'Nearly' 23:45 or 11:45, or 21:00 or 09:00. (Amiga - AGA) |
19:20 or 07:20 or 15:40 or 03:40? |
I can't believe for a second it was done on purpose and just one of those unexplainable mysteries.
Is that it? That'd be (cough), telling.
On making your day, week, month and year - don't mention it.
No comments:
Post a Comment